Thursday, 21 August 2014

Researchers Create a Disney way of doing Geared figures that look surprisingly life-like

For centuries, the automatons oriented has been something of a dark art. To design a mechanical device to move like a human or animal was a trick in itself and to build rods and gears needed to drive the thing was even more complicated. A team of researchers from Disney, however, have created a system that will allow the puppeteers and fans oriented manufacturing clockwork robots using 3D printing and some metal bars. The most important thing is to look far cooler than this guy.

The designers set the system to "try" different gear configurations at different size ratios. This gave them a ready-made movements that could reproduce including parabolas, ellipses repeating odd and even moves that look random library. Type the researchers:
A designer can then enter an articulated character in the system software, select a set of action points on the character and outline a set of curves for the desired motion at every point. Then, the system is based on movement library to identify the mechanical assembly and its related configuration best suited to the desired movements. Simulation software optimizes the assembly to achieve the animation created by the designer.

Once the system is operating in the computer screen ensures that the gears do not collide or interfere with structural components. Then, the designer can create a 3D object and print on any 3D printer. Think of it as a sort of library / workshop directed that lets you remix robots movements and made ​​a very simple set of tools. Disney Research, Zurich, Disney Research, Boston, ETH Zurich and MIT Computer Science and Artificial Intelligence Laboratory worked together to bring the project to fruition. It also works well with "soft" objects, such as jellyfish, allowing real-looking animals move in lifelike ways.

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